Imbued saradomin cape

The imbued saradomin cape is obtained from imbuing a Saradomin cape with the items dropped by Justiciar Zachariah, Porazdir, and Derwen, during the The Mage Arena II miniquest. Subsequent imbues will require only the Justiciar's hand.

This cape, along with the imbued Guthix and Zamorak capes, provides the best in slot magic attack bonus for the cape slot.

The cape, like most untradeable equipment, is automatically protected upon death in dangerous PvM scenarios outside of the Wilderness, and likewise is always protected upon safe deaths and services that offer an item reclaim function (such as Zulrah via Priestess Zul-Gwenwynig and the Grotesque Guardians via the magical chest). However, should a player die to another player in the Wilderness, the player will lose the cape, and the killer will receive 60,000 coins as loot.

The imbued Saradomin cape can be combined with the max cape to change its appearance by turning it into the imbued saradomin max cape.

Trivia

 * Upon release, once players have imbued their first god cape, they could imbue another cape without needing another demon's heart. In addition, casting High Level Alchemy resulted in receiving 60,000 coins. This was quickly hotfixed, with capes being obtained via this glitch and the ability to alchemise it removed.
 * The cape's design was based on that of a Reddit user named acy2fast . As a token of thanks, he was given a care package containing a Chambers of Xeric coaster, an Inferno poster, a mousepad, a Deadman t-shirt, and a red mug signed by Mod Ash.
 * The cape was originally, according to an update post (that was later edited) lost upon any death, but was later changed to being safe in safe-death areas, such as Zulrah.