Crush weapons

Crush is an attack type that is used primarily by weapons like mauls, maces and warhammers, and secondarily by weapons like two-handed swords and battleaxes.

Main style

 * Staves (Accurate/Aggressive/Defensive) (excluding the Staff of the dead)
 * Maces (Accurate/Aggressive/Defensive)
 * Warhammers (Accurate/Aggressive/Defensive)
 * Gadderhammer (Accurate/Aggressive/Defensive)
 * Granite hammer (Accurate/Aggressive/Defensive)
 * Torag's hammers (Accurate/Aggressive/Defensive)
 * Verac's flail (Accurate/Aggressive/Defensive)
 * Hill giant club (Accurate/Aggressive/Defensive)
 * Barrelchest anchor (Accurate/Aggressive/Defensive)
 * Tzhaar-ket-om (Accurate/Aggressive/Defensive)
 * Granite maul (Accurate/Aggressive/Defensive)
 * Elder maul (Accurate/Aggressive/Defensive)
 * Viggora's chainmace (Accurate/Aggressive/Defensive)
 * Abyssal bludgeon (Aggressive)

Secondary style

 * Pickaxes (Aggressive)
 * Battleaxes (Aggressive)
 * 2h swords (Aggressive)
 * Spears (Controlled)
 * Hastae (Controlled)
 * Godswords (Aggressive)
 * Saradomin sword & Saradomin's blessed sword (Aggressive)
 * Dharok's greataxe (Aggressive)
 * Scythe of vitur (Aggressive)

Monsters with crush weakness

 * Animated Armour & Black Knights (slash is only +6 higher)
 * Earth warriors
 * Ice warriors
 * Waterfiends
 * Skeletal Wyverns (tie with slash at +90)
 * Gargoyles
 * Kalphites (including the Kalphite Queen)
 * Skeletons (including Vet'ion)
 * Cerberus
 * Tekton
 * Sand Crab
 * Lizardman